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Voxel World

Game : VoxelWorld

Editor : Unity 

Role : Programmer

Language : C#

Tag : Voxel , Isometric , Third Person

Responsibility

  • Created a player controller scripts for basic movement

  • Created a sword script that let player able to attack enemies

  • Created Ai enemies behaviors state and use enemies navigation from game engine

  • Created Bosses scripts that able to transform to second phase once they reached half health

  • Created Potions for healing and support stamina player

  • Created Shop system for buy support items and upgrade weapons and upgrade player abilities

  • Created player ability that able to sprint 

  • Created basic game setting such as Music Volume , Sound Volume , Resolution and Graphics setting

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